Jul 21, 2009, 01:29 PM // 13:29
|
#21
|
Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
|
Biggest problem wasn't the different functions of the skills, but in the different counters. Some attacks couldn't be blocked, bu they could be evaded. Some couldn't be evaded, but they could be blocked. Things like Seeking Blade had a more complex function. Although I loved it when it existed, the game was much simpler with few skills around back then. Now there are a ton of new skills, and the mechanism for many of those skills would take SERIOUS balancing. And we all know how well Anet does at balancing the game.
It was fun, but I'm happy to leave it as a memory.
|
|
|
Jul 21, 2009, 03:31 PM // 15:31
|
#22
|
Hall Hero
Join Date: Aug 2005
Profession: E/
|
/notsigned
When it was first removed, I was pretty upset. But now... it just makes more sense. Having different skills react in different ways if they were evaded instead of blocked was needlessly complicated, and hardly ever made a real difference in a fight anyways.
|
|
|
Jul 21, 2009, 03:52 PM // 15:52
|
#23
|
Frost Gate Guardian
Join Date: Jul 2009
Location: Dishonorable Hall of Fame
Profession: R/W
|
Having both evasion and block is lame.
lololol Sun and Moon Slash
|
|
|
Jul 21, 2009, 04:05 PM // 16:05
|
#24
|
Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
|
Why do people want to make an already over stretched development team make updates that do nothing?
|
|
|
Jul 21, 2009, 05:43 PM // 17:43
|
#25
|
Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
|
Don't overcomplicate things.
/notsign
|
|
|
Jul 21, 2009, 07:43 PM // 19:43
|
#26
|
Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
|
Quote:
Originally Posted by Ariena Najea
Sun and Moon Slash got a major buff with this.
.
|
S&M got a very minor buff.
It was very rare to have both block and evade going on at the same time, as such Sun and Moon would be 1 guaranteed hit instead of 2. Still even in the cases that a character would have block + evade (aegis + ward melee) a player would never use sun and moon since the sever + gash would have failed to hit anyway. At any rate the loss of evade did not change the usage of S&M in the slightest.
|
|
|
Jul 21, 2009, 08:21 PM // 20:21
|
#27
|
Krytan Explorer
Join Date: Sep 2006
Location: Treehouse #1
Profession: W/
|
Both are (were) the same thing.
It's why they took it away in the first place... it was redundant.
One block is enough.
Last edited by lilDeath; Jul 21, 2009 at 08:23 PM // 20:23..
|
|
|
Jul 21, 2009, 08:23 PM // 20:23
|
#28
|
Krytan Explorer
Join Date: Jan 2006
Profession: W/
|
Defile Defenses. Discuss.
|
|
|
Jul 21, 2009, 08:36 PM // 20:36
|
#29
|
Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
|
Quote:
Originally Posted by Sai Rith
Defile Defenses. Discuss.
|
Not the place or the time , so no.
|
|
|
Jul 21, 2009, 08:57 PM // 20:57
|
#30
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
No. Games are better when kept simple.
|
|
|
Jul 21, 2009, 09:04 PM // 21:04
|
#31
|
Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
|
Anyone who's seen the old skill description for "unblockables" will know it was utterly retarded to have both mechanics in the game.
|
|
|
Jul 21, 2009, 10:18 PM // 22:18
|
#32
|
Frost Gate Guardian
Join Date: Oct 2007
Profession: E/
|
Quote:
Originally Posted by HawkofStorms
/notsigned
When it was first removed, I was pretty upset. But now... it just makes more sense. Having different skills react in different ways if they were evaded instead of blocked was needlessly complicated, and hardly ever made a real difference in a fight anyways.
|
Exactly my thought process. While evade might be more consistent with the idea behind some skills, from a system standpoint it was just unnecessarily complicated. I thought removing some complexity would make the game more boring, but it didn't.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:45 AM // 09:45.
|